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nyad (reef)

Monster

Land of Eem Bestiary · p.111

Open source p.111
Folk, Group/Horde, Minions
Level 1–10
Classes G, B, C
Parley 1
Block 0
Actions 1

Names Edra'Va, Geeza, Shama'Ko, Palo

Amphibious creatures living mostly in coral reefs, they take on the various colors of their environment, often pinks, oranges, yellows, reds, and blacks. Historically, landlubbers view reef nyads as marauders and bandits, though this is certainly not always the case; they usually only hunt the shores for game. Their reputation stems from the warmongering Blood Reef and Ebon Reef clans who terrorize the coastlines.

Names: Edra'Va, Geeza, Shama'Ko, Palo

abilites

Entangling Net

Once every 2 rounds, may make a ranged Entangling Net Attack. On a 6+ Hit, the target must make a Nimbleness Check:

  • 1–5. Target becomes ENTANGLED.
  • 6–8. Target suffers Disadvantage on their next Action.
  • 9+. Target dodges the net.

Hindering Harpoon

Once every Combat, may throw a harpoon (may reuse if the harpoon is retrieved). On a 9+ Hit, the target is SLOWED until the harpoon is removed. When removed, the target must make a Vitality Check or suffer BLEEDING.

social

Only the most hostile clans attack on sight, but there are many hostile clans. Reef nyads are often curt and surly with landlubbers, but some are willing to listen to bargains if it benefits them. They usually desire trinkets and treasures that cannot be acquired in the ocean, or access to places they are prevented from going.

combat

Reef nyads throw harpoons and nets at a distance, and then close in to surround their foes. At Close range they attack with coral swords and tridents, while others carry away netted captives. Some reef nyads keep trained liger sharks, lightning eels, and conqueror crabs as minions.

defeat

Reef nyads do not stick around to suffer utter defeat, using their fast swimming speeds to easily escape from landlubber swimmers. On land, they break for the water. Nyads who are at the mercy of others bargain for their lives.

victory

If in the ocean, they let the Defeated drown or become shark food. But, if their foes promise to accomplish something for them on land (that they otherwise couldn't do themselves), nyads may risk being deceived.