← Search

sarpathi reaver

Monster

Land of Eem Bestiary · p.135

Open source p.135
Medium, Group/Horde
Level 1–10
Classes G, B, C
Parley 1 (D)
Block 0
Actions 2

Names Zirin, Zar'dul, Yaz, Ssix

An age-old threat now resurfaced, the sarpathi Cult of Ehk rose from the Underlands in search of strange relics associated with their ancient serpent god. More so than any other faction, the sarpathi Cult of Ehk are known to be ruthless and evil, caring nothing for those outside of their cult. Their warriors, the reavers, are as fierce as they come, wielding curvy blades and shooting poisonous snake arrows from crooked bows.

Names: Zirin, Zar'dul, Yaz, Ssix

abilities

Snake Bite

May make a Snake Bite Attack. On a 9+ Hit, the target becomes WEAKENED (Vitality Check to resist).

Snake Arrow

Sarpathi arrows are literally snakes. Once every round, may make a Snake Arrow Attack. On a 9+ Hit, the target is POISONED (Vitality Check to resist).

social

Most sarpathi reavers are ruthless and power hungry. They would rather destroy their enemies than negotiate, but they strike deals if it suits them and they lack a clear advantage. Those in the Cult of Ehk consider any alliance temporary, and are likely to stab their newfound “comrades” in the back down the line. Sarpathi reavers always defer to their hierophant masters, however. Usually this is not a problem, but sometimes this breeds contempt among the most ambitious warriors.

combat

In battle, there are few other creatures as fearsome as the sarpathi reavers. They take out the weakest enemies first, half of their number engaging in melee while the other half rain snake arrows from a distance. They are ruthless and efficient, never pulling punches or hesitating.

defeat

There is nothing more dishonorable to a sarpathi than fleeing from battle, or surrendering to the enemy. Those who do are likely to endure more suffering at the hands of their kin than any defeat in combat.

victory

Sarpathi slay their foes if need be, but prefer to capture and deliver their foes to their masters, the hierophants. The Cult of Ehk has constant need for sacrifice and experiments.