scumseer
MonsterLand of Eem Bestiary · p.139
Open source p.139Names Bloorth, Uug'elth, Ootharog, Drong
Four-eyed, bulbous and tentacled water creatures that gather in small, secret numbers to bide their horrible time. Scumseers are dreadful, pitiless and paranoid, bent upon the time when their hidden cults may rise from the muck and reclaim a long forgotten kingdom blanketed in a starless sky. They often lure wanderers to their pools and drag them underwater with their long, tentacled fingers to perform profane rituals designed to usher in the end of all things.
Names: Bloorth, Uug'elth, Ootharog, Drong
abilities
Lure
Scumseers have telepathic powers that lure wanderers near their dark waters. All Close, Nearby and Faraway targets must make a Mettle Check to resist the urge to investigate the water.
Snatch
On a 9+ Hit, the target is ENTANGLED by the scumseer's tentacled hands. On land, the target is pulled toward the water. In water, they become ENGULFED.
vulnerabilities
Though they can emerge from water to fight on land, they are quite vulnerable doing so, and suffer +2 Defense. Both [starfell-make] and [cold steel] weapons inflict +2 Dread against scumseers.
social
Scumseers are clandestine lurkers that know little of the outside world. They are always scheming and dreaming grand designs of a new age of darkness and muck, and they entertain anything that might further this goal. They talk with blubbery lisps, and tend to audibly agree amongst themselves after one their group says something intimidating or profound. They absoloutely detest catchy music and prefer their own haunting, dischordant hums.
combat
Scumseers much prefer snatching their foes while in the water and pulling them under to drown. But they will venture out onto land if they are hungry and desperate. Deep in their dark waters are sure to be more scumseers wielding cruel blades and polearms, just waiting to grab and grope and toss away their enemies' items one by one.
defeat
Scumseers are cowardly at heart and retreat if their attack fails. If they can't retreat they acquiesce to any demands, even giving up treasures to spare their hideous lives.
victory
Scumseers tend to drown their foes. If their enemies surrender, they are magically mind-controlled to complete some sort of task to further the scumseer's plans.