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Nimbleness

Skill

Land of Eem Core Rulebook · p.17

Open source p.17

Knack Skill.

A PC's agility and dexterity, determining how quick and graceful they are with their feet and hands. Used in dodging hazards, picking locks, piloting vehicles, and performing acrobatic maneuvers or sleights of hand.

Example

Three merga toads are half submerged in a bog's narrowest crossing, so a PC tries to hop across their backs.

  • Complete Failure: The PC's attempt ends with them slipping into the water with the merga toads!
  • Failure with a Plus: The PC slips on the first merga toad's back, but it simply stirs in the water.
  • Success with a Twist: The PC scrambles across but enrages the merga toads!
  • Success: The PC safely hops across the merga toads.
  • Complete Success: The PC safely hops across the merga toads and can also help a companion across.