Sneak
SkillLand of Eem Core Rulebook · p.17
Open source p.17Knack Skill.
Used to hide or move stealthily, unnoticed or unseen. Determines how adept a PC is at slinking by a gang of watchful bandits or hiding from a hungry gwarglebeast. Also determines how well a PC can conceal or smuggle objects.
Example
There is a sleeping weorg between the PC and the door to the next room.
- Complete Failure: Oops! Stepped on the weorg's tail and now it's growling ferociously!
- Failure with a Plus: Oops! The weorg stirs but merely stares at the PC in confused stupor, giving them an opportunity to react.
- Success with a Twist: The PC sneaks past the weorg, but it wakes up as they open the door.
- Success: The PC sneaks past and opens the door.
- Complete Success: The PC sneaks past, finding a leash to chain the weorg to the wall so it won't be a problem on the way out.