Dangerous Encounters: Fleabag County
TableLand of Eem Core Rulebook · p.195
Open source p.195No table.
| Roll | Result |
|---|---|
| 1 | A boggart kid gets their wrist tangled in the string of a giant kite. There are only a few moments before the kid takes off to a deadly height. |
| 2 | A gang of running, raggedy children knock a PC down as they pass. When the dust settles, the PCs discover they are each missing a random item from their inventory. |
| 3 | The local sewer overflows with slime as a plumber fears their coworker might be in real trouble down there. |
| 4 | A tries to stash their loot on one of the PCs, BANDIT offering to share half of it if they help them hide from Copperhat closing in. GUARDS |
| 5 | A PC sees a wanted poster with their face on it. Worse, they are wanted for murder! |
| 6 | Gerwick the goblin says he has a treasure map and offers it to the PCs for half of what they find. It's actually a trick, an ambush by in the hills. BANDITS |
| 7 | Stewart the watchman patrols the edge of town with his trusty hound Migs, on the hunt for a menacing pack of. WEORGS |
| 8 | A cantankerous wagon driver almost hits the PCs on the street. Worse, there's a crowd just up ahead, directly in his path. |
| 9 | A mangy begs for food scraps. If fed, the DOGGART follows the PCs. The next night, the DOGGART DOGGART momentarily transforms into a goblin, revealing that he's wearing a necklace called the Hound's Collar CURSED and can't remove it. |
| 10 | A town crier relays that Baron Munchly, the local oil tycoon, is looking for his lost daughter. Baron Munchly suspects his daughter was kidnapped by nearby. BANDITS |
| 11 | Knights from the House of Munch, little more than poorly equipped, elderly boggart adventurers, demand to know why the PCs have trespassed on royal land. |
| 12 | A sputter-plow is out of control and starts to overheat, ready to explode. A goblin farmer begs for help to shut it down. |