Location Aspects: Swamps & Marshes
TableLand of Eem Core Rulebook · p.191
Open source p.191No table.
Roll and choose between the options that fit the current scenario best.
| Roll | Result |
|---|---|
| 1 | Murky Water OR Whirlpools |
| 2 | Sludge OR Deafening Toads |
| 3 | Mossy Stones OR Waste-High Water |
| 4 | Awful Stench OR Dangling Vines |
| 5 | Noxious Gas OR Misty |
| 6 | Drooping Trees OR Burning Gas Pockets |
| 7 | Leeches OR Lurking Gator |
| 8 | Stinging Bugs OR Flooded Mangroves |
| 9 | Quicksand OR Wrecked Skiff |
| 10 | Sinkholes OR Hornet Nests |
| 11 | Lurking Muckmen OR Tall Reeds |
| 12 | Spiderwebs OR Empty Hovel |
| 13 | Floating Wood OR Gator Traps |
| 14 | Tangled Roots OR Polluted Water |
| 15 | Burping Mire OR Bog Mummy Graveyard |
| 16 | Tar Pit OR Giant Lily Pads |
| 17 | Insect Swarm OR Poisonous Peat |
| 18 | Sinking Cabin OR Sticky Muck |
| 19 | Boiling Pool OR Giant Bones |
| 20 | Fetid Water OR Rotten Logs |