Scalawag Strand: Perilous Encounters
TableMucklands Book of Random Encounters · p.59
Open source p.59No table.
| Roll | Result |
|---|---|
| 1–2 | The wind picks up and pushes the PCs into water infested with BARBECUDAS! |
| 3–4 | A half-sunken ship emanates an ominous aura. Mettle Check to resist being drawn toward it. If lured in, a coven of reef nyad WITCHES attack. |
| 5–6 | A beached NARWHALRUS needs help getting back into the ocean. It will perish in hours, but the critter thrashes at anyone who tries to help. |
| 7–8 | A band of REEF NYAD marauders ambush the PCs, armed to the teeth with coral weaponry. |
| 9–10 | Monsoon season! Torrential rain and gusting winds inflict Dread and to Travel Checks for the next 2 days. |
| 11–12 | The PCs or their ship accidentally knock over a pile of rocks, desecrating some kind of shrine. Several KRABRAKS emerge from the tides to retaliate. |
| 13–14 | The PCs find a crater filled with skeletal corpses and giant, leathery eggs. Above them, a VULTOR roars furiously. |
| 15–16 | REEF NYADS of the Ebon Reef clan attack a group of FINFOLK for trespassing. One of the nyads notices the PCs and heaves a harpoon at the largest PC. |
| 17–18 | A GIANT with a seaweed beard tries to catch the PCs in a large jar. A snack for later in their lair. |
| 19–20 | A secret dock shrouded by giant fronds and foliage. Three MANDRA scoundrels unload a treasure chest from an anchored rowboat until they spot the PCs. Two of the MANDRAS draw their sabers, while the third frantically boards the rowboat to escape with the treasure. |
| 21–22 | Dozens of CRAG LIZARDS sunbathe on a beach. They suddenly wake up when the PCs approach. Their spines stiffen and they snarl. |
| 23–24 | A MANTICORE picks at the bones of a beached whale. It sees the PCs and licks its chops. |
| 25–26 | A LIGER SHARK controlled by a ZOMBIE BARNACLE relentlessly follows the PCs, lurking in the water even when they go on land. |
| 27–28 | The PCs find a boiling tide pool filled with steaming clams and shrimp. An enormous BLEMMY emerges from inland and tosses red hot coal into the water before attacking the PCs. |
| 29–30 | A band of vicious Daggerheart PIRATES spring out of a moldy patch of seaweed with an enormous net to kidnap the PCs and bring them to their secret lair. The Dread Pirate Daggerheart has heard of the PCs' exploits and wishes to see what all the fuss is about. |
| 31–32 | The glitter of a large, mechanical KRAKEN scoots through the water. Some kind of sputter-kraken attacks, its glass eyes glowing red. |
| 33–34 | A SKROKWING drops a whale out of the sky as its interest diverts to the PCs. |
| 35–36 | A SEA SERPENT snares a ship with its enormous, powerful girth. The beast crushes it like a bundle of twigs and gobbles up the pleading sailors at random. |
| 37–38 | A GELPIE blinks with big eyes from beneath the murky water. Her name is Lagra and she explains that she has caught the PCs! “Choose which one of you will keep me company forever!” |
| 39–40 | A massive whirlpool spins a fishing vessel to its imminent doom as the crew struggles to evacuate. |
| 41–42 | A Felmog crew transports precious relics to their ship. One FELMOG KNIGHT shouts, "We are not alone!" and commands the others to attack. |
| 43–44 | GLOOM claws the water like a spectral hand. In its midst, a derelict ship glides silently through the water. The ship looks deserted until you spot the shadows of SKELETONS on deck. |
| 45–46 | The sea swells as a massive EXAJELLY uncoils itself in the water and blinks hungrily at the PCs. |
| 47–48 | Tremendous tentacles reach from the deep and come down like giant hammers toward the PCs. A KRAKEN has awoken! |
| 49–50 | The sea is angry and waves crash against the rocks as dark storm clouds gather. Ships are battered, cargo is under threat of being lost, and anyone on the shore could be washed out to sea. |
| 51–52 | A tangle of seaweed drifts toward the PCs filled with knots of writhing LIGHTNING EELS. |
| 53–54 | A flock of OWLIGATORS spring from an outcrop of rocks and try to claw the PCs. |
| 55–56 | HYDREEL heads squirm from the water, each selecting a PC to devour. |
| 57–58 | A hurricane is a day away. The PCs must find safe harbor immediately. |
| 59–60 | Two VOLCANOIDS, bubbling with molten rock as they speak, ask for directions to the nearest city “worth destroying.” |
| 61–62 | A SEA CHIMERA capsizes a vessel. SELKIE sailors swim for their lives, but the SEA CHIMERA starts picking them off one by one. |
| 63–64 | A vicious SHARKUNI ship captain demands the PCs give up their supplies. They are on an important mission to slay an EXAJELLY and all of their food is spoiled. |
| 65–66 | Horrible screeches pierce the PCs' ears as a HYDREEL and TERRORSAUR engage in a bloody battle. Their skirmish is headed straight for the PCs! |
| 67–68 | A massive wave threatens the entire area. Realms Check: this could only be the result of an earthquake or a LEVIATHAN. |
| 69–70 | A flock of SQUIDGEONS descends from the clouds attempting to latch onto the PCs' faces. |
| 71–72 | Three TERRORSAURS uncharacteristically hunt the skies together. Realms Check: local PIRATES call these winged anomalies the Terrible Trio. |
| 73–74 | A huge galleon pierces through the fog. Mucklands Trading Co. GUARDS shout, brandishing their cutlasses and readying the cannons. The PCs must submit to an inspection for contraband or be blown to smithereens. |
| 75–76 | A small hut sits precariously on slimy rocks. From inside, a sweet melancholy voice sings an old tune. Inside is a beautiful reef nyad (actually a sea WITCH in disguise). |
| 77–78 | A band of REEF NYADS riding LIGER SHARKS demand retribution for plundering their precious sea. Someone must pay with blood! |
| 79–80 | A huge SEA GULLIATH bobbing about in the midst of a flock of average seagulls picks up the PCs scent and squawks hungrily. |
| 81–82 | An injured DEEP NYAD pleads for help. Her enemy clan is not far away and she'll perish if she doesn't get back to her underwater home nearby. Unfortunately the rival nyad clan has set up an ambush along the way. |
| 83–84 | Three SHARKUNI hunters scour the waters for a wanted whalen smuggler. But the SHARKUNI have it on good authority that the PCs are wanted too. |
| 85–86 | An enormous VOLCANOID lights a wooden pier on fire as it takes fiery steps onto the shore and sailors flee in terror. |
| 87–88 | REEF NYADS dressed in shell armor proclaim that the dry landers will soon face the wrath of the sea. |
| 89–90 | PIRATES aboard a stolen Mucklands Trading Co. frigate spot the PCs and take them for easy marks. |
| 91–92 | A LIGER SHARK springs out of the water after the PCs. |
| 93–94 | The deafening call of a TERRORSAUR shatters the quiet as the great leathery beast descends upon the PCs. |
| 95–96 | The floating remains of a whale covered with CONQUEROR CRABS bobs towards the PCs. There must be a thousand crabs, inching and clicking and skittering. |
| 97–98 | A flinderkin SORCERER called Oryx flutters down from the clouds and offers the PCs a choice: Bring him the molten heart of a VOLCANOID from Terror Island or face his wrath. Oryn intends to use the heart to cast a spell powerful enough to form a new island, all to himself. |
| 99–100 | The sea churns unnaturally as a low rumbling moan blares like a thousand thousand trumpets. The water rises with a legendary LEVIATHAN. The gigantic beast is literally the size of a mountain. It swallows the PCs and their ship whole, then plunges into the water. The PCs are now in the leviathan's belly, a RANDOM DUNGEON. |