D. Labyrinth of geysers
RoomDI MB1 · p.7
Open source p.7Maze of narrow passages, boiling puddles everywhere. From time to time, a desperate squeak can be heard among the bubbling noises and sinister cracks of superheated rock.
Note: if they're still alive, Thulda, Ninbulf, Thurnberg join Sigrid and try to ambush or delay the hosts, while Smirnul goes to inspect the nest
- → Boiling puddles produce scalding geysers at random intervals. Every 5 minutes of fictional time, roll Geysers Δ6. If it downgrades, geysers erupt and inflict the die's result as damage to the hosts. It is obvious that pressure is building inside. If the risk die fizzles, the geysers shake the caves and cause rocks to fall (DEX check or damage), after which the die resets to Δ6.
- → Squeak. From the 5 surviving wyvernlings lost in the labyrinth who try to escape the scrounger-rats. As long as the characters are in the labyrinth, and at least one wyvernling is still alive and alone in it, roll every ten minutes of real time and consult the table below:
| d6 | Result |
|---|---|
| 1-2 | Squeak! A wyvernling must be close |
| 3 | A wyvernling slips through the host's legs towards the next room |
| 4 | A wyvernling runs in panic and leaps into the host's arms. |
| 5 | scrounger-rats attacking a wyvernling |
| 6 | Heartrending squeak! A wyvernling has just succumbed, somewhere in the labyrinth |
WYVERNLING. Two-week-old baby wyvern. Cat-sized. Cannot fly. Quite aggressive, yet playful little pest. Follows for a while anyone who feeds it.
HD 1 (3hp), ARM none, ATT bite (no damage, just annoying and painful), ML Δ4