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Access from the Hub to the aerie

Section

DI MB1 · p.12

Open source p.12

We don't usually go into detail about this part of an aerie, but it may be important for this adventure and this example could serve as a template for another adventure (see also p. 80 of the Rulebook).

Five small, interlocking rooms, each opening via a secret passage. Pit trap in the second room. The entrance to the ogre's lair is via a sliding bookcase into the culinary library (see A).

  • → Pit trap. 12 feet deep, rusty stakes at the bottom ( damage + tetanus)
  • → Sliding bookcase. Opened by lowering a lever when coming from the Hub, or by tilting a fake book when in the library.