Chapter 4: Kith and Kin
His Majesty the Worm · p.49
Open source p.49Kith and
“Tyger, Tyger, burning bright In the forests of the night, What immortal hand or eye Could frame thy fearful symmetry?
– “The Tyger,” William Blake
T he Wide World is a sprawling place, with many strange creatures, exotic cultures, religious schisms, warring clans, and ancient lineages. No two fay folk are alike, even as humans have infinite variation. From the solitary trolls of the Rimemark, to the noble elves of Alfheim, to the tribes of barbarians scourging the Ghostgrass Plains, to the stoic templars of Mythrys, there are many peoples in the Wide World—and they all congregate in the City in search of glory and riches in the Underworld.
Kin
There is no lore.
As you’re reading this chapter, you’ll notice there’s a lot of fantasy gibberish. If it’s inspiring, riff on the provided concepts for your character. If it’s confusing, limiting, or contradictory to your own ideas, ignore it. Mark through it with a Sharpie. Write in the margins of the book. Make your game world your own.