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Red Boot Roadhouse

Location

Mucklands Sandbox Campaign Setting · p.135

Open source p.135

Hex 32.15. A hidden underground base covered in vines and overgrowth. Following red markings painted onto the trees leads to an outcrop of rust-colored stones in a big pile. One of the stones has the shape of a boot carved into it. Pressing that stone opens a secret passage.

The hideout is packed with Red Boot BANDITS ( at any one time), known for targeting the roads between cities in Fleabag County. Lately though, they ran afoul of Kade the Bounty Hunter and are keeping a low profile.

REDBEARD REMY

Boss of the Red Boot Bandits known for his orange beard and for flying off the handle one moment, then dancing on the tables the next. His minions never know when to laugh or nod with respect, and the poor unfortunate bandit who does so out of turn always gets a boot to the kisser.

  • Traits: Thrives on chaos, greedy, glogoholic.
  • Motivation: Become the most feared bandit in Fleabag County.

KEG THE HALFMOON

A burly goblin with a distinctive halfmoon tattooed over his right eye, marking him as the Master of Secrets. As keeper of the Red Boot's bylaws and locations of their many treasure caches, Keg often pals around with Redbeard Remy and the gang's most infamous bruisers.

  • Traits: Callous, observant, always up for a brawl.
  • Motivation: Take over the gang if the opportunity arises.
quests

COURAGE, COWARDICE, OR BOTH

Joining the Red Boots isn't for the faint of heart. In fact, staying a member isn't such a treat either. There's a simple test for anyone wanting to join (or leave) the gang: rub the blood red stone set in the Roadhouse wall, which grants a BOON or CURSE on whoever touches it.

  • If a PC rubs the red stone, flip a coin. Heads, they get a BOON, tails a CURSE (see Boons and Curses tables in Core Rulebook). Either way, they are free to join (or quit) the Red Boot Bandits without reprisal.
  • Keg the Halfmoon is in charge of making sure no one fakes rubbing the stone. Anyone who tries, does so at
  • 2 with Disadvantage.
  • HEROIC TITLE ACHIEVEMENT: Join the Red Boots.
  • The Red Boot•. PC gets a pair of red leather boots, and learns the Red Boot secret handshake, which grants them Advantage to Parley with Red Boots and access to their hideouts.

THE ETTIN THIEVES

After stealing cargo from an Unassailable Co. wagon train, Red Boot Bandits were attacked by ETTINS. The ettins stole their loot, and kidnapped several

Entry is forbidden for non-members, but a BANDIT always has their price.

rumors
  • A Red Boot called Keg has a skeleton key to the The Stone in The Used T'Be Forest.
  • There is a cursed stone built into the walls of the Red Boot Roadhouse. Rubbing it will either curse you or grant a wish depending on your worth. members, including Heeby Deeby Ossie, the gang's best lookout! Redbeard Remy can't abide such an affront, and is hiring temporary muscle for a counterattack.
  • The ETTINS, Gorgus (L5-B) and Fym (L3-B), live in a filthy cave on the other side of the perilous, raging Nackadonkee river in Hex 41.15.
  • The cave is filled with junk, an Old Hoard (), and dozens of skeletons, one of which has a pair of distinctive red boots that surely belonged to poor old Heeby Deeby Ossie.
  • Among the Old Hoard is a locked iron box with a skull on it. Inside is a metal cube with small holes in odd patterns on all six sides.
  • Either trial and error or a 9+ Lore Check reveals that when the cube is held up to the night sky it matches a constellation! It lights up and projects a Magic map leading to an Ancient Hoard () on Terror Island in the Scalawag Strand.
  • Redbeard Remy doesn't intend on sharing the loot with any of the new recruits, and betrays them when they return (unless they are official Red Boots).