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Spiderfoot Pass

Location

Mucklands Sandbox Campaign Setting · p.125

Open source p.125

Hex 43.14. A narrow mountain pass draped in thick webs, and home to a small SPITHRA merchant camp called the Gossamerchants. They weave luxurious garments and light flexible armor out of various types of spiderwebs. The SPITHRA themselves are peaceful, but the pass is rife with dangerous, wild spiders.

SYMOK THE WEAVER

An incredible tailor, the SPITHRA chooses to live a life of relative solitude and peace rather than dwell in the cities of boggarts where he could undoubtedly make a fortune from his craft.

  • Traits: Diligent, extremely humble, speaks in a whisper.
  • Motivation: Carry on the tradition of spithra crafters in peace.
quests

NEEDLE IN A SPIDER WEB

A SPITHRA tailor named Symok lost his magical needle in a recent raid by Red Boots. They didn't make it out, however, so the needle was lost deep in the Spiderfoot Pass amongst the hungry arachnids. Find the needle and Symok offers a Spider Silk Vestment, 0 Slot Light Armor that grants -1 Defense.

  • The area is rife with hordes of INKPOT SPIDERS (L2- G), as well as a GIANT INKPOT SPIDER (L8-C) called Jittermouth.
  • If the PCs are outnumbered by INKPOST SPIDERS and losing, Jittermouth arrives to gobble up anyone in his path, including the PCs and smaller spiders.
  • 12+ Search Check with Disadvantage to find the needle. On each subsequent Check, reduce the target number by 1.
rumors
  • SPITHRA legend has it that an INKPOT SPIDER was enchanted by sorcerers to guard a treasure vault in Spiderfoot Pass.
  • SARPATHI REAVERS were seen in Spiderfoot Pass stealing spider eggs and torching webs.

SARPATHI SPIDER SEEKERS

A group of sarpathi were seen just days ago roving through the pass, torching webs, and slaying spiders. Symok believes they were searching for an artifact and found it. He overheard them discussing plans to return south to launch an attack somewhere. Track them down and stop whatever they're up to!

  • The SARPATHI (REAVERS 6xL5-G, HEIROPHANT L9-C) have in their possession a Magic wand taken from Jittermouth's cave. They intend to attack the Big Fame Hunting Lodge at Puddle Point (p154), using the hunters' own beasts against them.
  • Wand of Beast Control. Mettle Check: Once every session, tame a CRITTER or beast-like CREATURE of lower Level for an entire session. If the target suffers half of its Dread, the spell breaks.
  • The sarpathi are after a map in the possession of a hunter named Jeramiah Jonker. Jonker's map leads to an Eye of Ehk buried at the bottom of Boiling Lake (p362).