How to Use this Book
Adventures in the Mucklands · p.4
Open source p.4make the adventure your own
The adventures in this book are designed to be short and snappy, ideal for one or two sessions to play through. But even simple adventure modules can be a tricky challenge to run at the table. Just remember, there is no need to keep to a script or get the adventure “right.” Add, subtract, lift, and leave behind whatever suits your table and campaign.
recommended levels
Each adventure has a recommended Level, which is a loose suggestion of what Level the PCs should be. However, this is more of a warning for higher level content, as opposed to a strict designation. Due to the nature of the Land of Eem system, low Level adventures scale up quite well for high Level PCs. This is because PCs don't advance vertically all that much: meaning, while they gain new Abilities and items that expand their capabilities (horizontally), their Courage and Stats stay relatively flat from Levels 1 through 10. All that is to say, a group of Level 1 PCs will almost certainly die playing Eye of the Serpent God (recommended for Level 7+), but a group of Level 10 PCs can still have a fun, satisfying time playing Stormy Weather Friends or Curse of the Chicken-Foot Witch (both recommened Level 1+).
adventure tones
Land of Eem adventures are categorized into three different tones, which describe their general content. This is useful for deciding what adventures are ideal for your group.
HIJINKS
Fun, goofy, and lighthearted quests in which PCs can often accomplish their goals without mortal danger or combat (The Muppets / Labyrinth / Adventure Time).
DERRING-DO
Dangerous, daring, and heroic quests that often require PCs to brave formidable challenges in order to accomplish their goals (The Lord of the Rings / The Hobbit / The Princess Bride).
DOOM AND GLOOM
Darker, spookier, and more serious quests that often pit the PCs against deadly foes and harrowing situations (The Dark Crystal / Conan the Barbarian / Mad Max).
adversaries
Advesary entries are included with each adventure in an abridged format for your convenience while running the game. For the full information (except for a few unique adversaries in this book), refer to the Bestiary Vol. 1.
Adversary Abbreviations
In Land of Eem adventures, the Level and Class of an Adversary is abbreviated. For example, a Level 2 Champion weorg is written as WEORG (L2-C); a Level 6 Goon is written as WEORG (L6-G); and three Level 4 Bruisers is written as WEORGS (3xL4-B), etc.