Melee & Ranged Weapons

Nimble Core Rules · p.35

Open source p.35
ItemDamagePropertiesCost
Dagger+DEX PiercingLight, Thrown 43 gp
Sickle+DEX SlashingVicious10 gp
Club/Mace+STR Bludgeoning2 gp
Hand Axe+STR SlashingThrown 48 gp
Short Sword+DEX PiercingLight10 gp
Rapier+DEX Piercing60 gp
Staff+STR Bludgeoning2-handed8 gp
Longsword+STR Slashing2-handed (1-handed: Req. 2 STR)60 gp
Battleaxe+STR Slashing2-handed30 gp
Pole Hammer+STR Bludgeoning2-handed, Reach 260 gp
Glaive+STR Slashing2-handed, Reach 260 gp
Spear+STR Piercing2-handed, Reach 260 gp
Greatmaul+STR Bludgeoning2-handed (Req. 2 STR)80 gp
Greataxe+STR Slashing2-handed (Req. 2 STR)100 gp
Greatsword+STR Slashing/Piercing2-handed (Req. 2 STR)120 gp
ItemDamagePropertiesCost
Sling+DEX Bludgeoning2-handed, Range 12, Vicious4 gp
Javelins+STR PiercingRange 8, Stack of 420 gp
Throwing Hammers+STR BludgeoningRange 4, Stack of 325 gp
Shortbow+DEX Piercing2-handed, Range 1225 gp
Longbow+DEX Piercing2-handed, Range 16 (Req. 1 STR)30 gp
Crossbow+DEX Piercing2-handed, Load: 1 action, Range 860 gp
Handheld Ballista+DEX Piercing2-handed, Load: 2 actions, Range 8 (Req. 2 STR)120 gp