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Armory

Room

Quickstart: Lost Citadel of the Scarlet Minotaur · p.58

Open source p.58

12. ARMORY

Floor: Tangled heaps of gaping skeletons. Walls: A bronze dagger sticks in the stone by its point. Alcoves: Splintered, wooden racks.

  • Skeletons. Twelve. Several are cut completely in half. Tatters of red-dyed armor, shattered shields, and bronze shortswords.
  • If Touched. Cumulative 1:12 chance one rises as wight (once only). Otherwise, skeleton nearly rises, but collapses into dust.
  • Treasure. The wight wears a gold Scarab of Protection.
  • Racks. Red shield with black bull painted on it, three spears.
  • Walls. Scorch marks and scratches. Deep, sweeping gouges at chest and head height.
  • Beastmen. Three listen from Area 14. If PCs are noisy/destructive, adjust their attitudes one step toward hostile.