Armory
RoomQuickstart: Lost Citadel of the Scarlet Minotaur · p.58
Open source p.5812. ARMORY
Floor: Tangled heaps of gaping skeletons. Walls: A bronze dagger sticks in the stone by its point. Alcoves: Splintered, wooden racks.
- Skeletons. Twelve. Several are cut completely in half. Tatters of red-dyed armor, shattered shields, and bronze shortswords.
- If Touched. Cumulative 1:12 chance one rises as wight (once only). Otherwise, skeleton nearly rises, but collapses into dust.
- Treasure. The wight wears a gold Scarab of Protection.
- Racks. Red shield with black bull painted on it, three spears.
- Walls. Scorch marks and scratches. Deep, sweeping gouges at chest and head height.
- Beastmen. Three listen from Area 14. If PCs are noisy/destructive, adjust their attitudes one step toward hostile.