Beastmen Lair
RoomQuickstart: Lost Citadel of the Scarlet Minotaur · p.62
Open source p.6223. BEASTMEN LAIR
Creatures: 15 hunched, grey-furred humanoids chewing on centipedes and speaking in harsh whispers. One lounges on a mat of rat pelts, picking his teeth. Room: Grimy, cramped, scattered with rodent bones. Smell: Unwashed bodies, urine.
- Beastmen. Hostile toward noise-makers. Superstitious about the (non-existent) dragons that wait outside the citadel to eat them.
- NPCs. Rogath (hulking, lazy, feared leader). Minions: Grenton (wiry, mistrustful), Hargol (eyes point in different directions, agrees to everything), Beetle (scuttles, elaborate plan-maker).
- Alliance. Rogath wants Scarlet Minotaur dead so he can be king of the citadel. Cheerfully sends his hated brother, Brell (Area 19), and his non-minions into danger to help this effort.
- Secret Doors. All visible from this side. A beastman guards each.