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Awakening Room

Room

Doom in the Red Wastes · p.5

Open source p.5

Floor 1: Intake — Danger Level. Risky. Check for an encounter every 2 crawling rounds. Light. Total darkness.

1. Awakening Room. Desolate, dark. Stifling heat and a distant, mechanical thrum. Grit and grime crunches underfoot on the red metal floors.