Awakening Room
RoomDoom in the Red Wastes · p.5
Open source p.5Floor 1: Intake — Danger Level. Risky. Check for an encounter every 2 crawling rounds. Light. Total darkness.
1. Awakening Room. Desolate, dark. Stifling heat and a distant, mechanical thrum. Grit and grime crunches underfoot on the red metal floors.