Shops & Establishments (Delve)
NPCDelve · p.305 · 3p
Open source p.305Character sheet (verbatim from source)
Shops & Establishments Alric’s Potions Fragrant smoke fills the shop, which is cluttered with flasks and obscure ingredients. Behind a counter, a bald man exhales iridescent smoke. “No love potions here,” he rasps. “But for anything else, I can help.” Alric’s Potions is a potion shop run by Alric (N human Mage). Alric the Alchemist Grumpy and shrewd, Alric learned his craft while enslaved by an evil hag. He has a strict no-questions- asked policy (“Spare me the why. A pesky priest might pry it from me!”) Alric can see illusions and has magical glyphs within arm’s reach. Wares Aric sells potions. His initial offers are twice the market value. He also buys alchemical ingredients. ALRIC’S POTIONS INVENTORY Item Value Necrotic Honeypot 25 gp Potion of Invisibility 80 gp Lentic Star Ichor 150 gp Potion of Healing 150 gp Potion of Resonance 150 gp Warpwart Juice 150 gp Quest Hooks ► HONEYPOTS (LEVEL 3–6). Alric wants rare honey from a hive of zombified bees, offering 25 gp per Necrotic Honeypot (see The Festering Hive, pg. 98). ► FESTERING HATE (LEVEL 5–8). The hag Zevora, who enslaved Alric for decades due to a bargain gone wrong, has holed up nearby. Alric offers 50 gp for disrupting her plans plus 100 gp for her Hag’s Cauldron (see Warren of the Fetid Hag, pg. 158). Item Value Widowbloom Toxin 150 gp Potion of Flying 200 gp Potion of Giant Strength 200 gp Potion of Mirrors 200 gp Potion of Polymorph 200 gp Potion of Temporal Power 500 gp the Bar’n Tavern Dirty tables, mismatched chairs, and loud voices fill this refurbished barn. “Beer to drink, eh? Or maybe our famous apple strudel?” asks the burly half-orc behind the counter. Run by Lars (L Orc Chieftain), The Bar’n is a cozy tavern famed for its excellent beer and fair prices. Lars the Bartender Lars is a towering half-orc with sideburns, one impressive tusk (and one noticeably smaller), and a belly that speaks to his love of beer and pastry (“Beer. Bread. It’s all yeast, eh? Rhymes with feast for a reason, I say!”) Services Ale (5 cp/mug), pastry (5 cp), meals (1 sp), and rooms (5 sp/night). Patrons A diverse crowd of locals, traveling merchants, and adventurers. PATRONS d8 Patron Gar and Hud (Borks) share tall tales, daring anyone to outdo them 1 Three dwarves, Albo, Bero, and Fero ( 2 Elaris Munel (Elf) loudly shares her tragic love story with everyone 3 Edwin (human Peasant) recites awful poetry to everyone’s dismay 4 Slypin (Goblin) reads palms for coin, predicting only incredible luck 5 Four elderly Thugs play with pebbles, while arguing over the rules 6 Tibbin Fern (Deep Gnome) selling “guaranteed magical” trinkets 7 Traveling troupe of dancers (Thieves 8 Quest Rumors ► PRISON BREAK (LEVEL 4–7). “Remember when Baron Gravesmark’s son was thrown in jail? Apparently, his sister wants to do something about it and is asking around for adventurers” (see Everwatch Prison, pg. 130). ► PAINTED PICKLE (LEVEL 7–10). “A lot of local beauties have gone missing over the past few weeks. I’ve heard a few of them were last seen up near the old Pontian Manor” (see Manor of the Maestro, pg. 183). Duergar) rate the tavern’s ale ) merrily singing and dancing Hardok’s Haven Inn Loud voices, clinking mugs, and the scent of roasted meat fills the inn. A red-skinned, horned humanoid nods to you from behind the bar. “Business or pleasure, my friend?” Hardok’s Haven is a bustling inn run by Hardok (C Cubi Devil) where deals are struck, rumors are shared, and coins change hands. Hardok the Broker All charm and cunning, Hardok is a greedy Cubi Devil with polished horns, fine tastes, and a knack for making everyone feel welcome. Services Ale (5 cp/mug), meals (2 sp), wine and spirits (10 gp/bottle), and comfortable rooms (5 sp/night). Patrons Folks unwelcome in your average inn: mercenaries, nobles, criminals, and commoners alike. PATRONS d8 Patron Dorn (Minotaur) arm-wrestles Mork ( 1 Vrinsk (Centaur) and Rumpel (Deep Gnome 2 Captain Rowyn (half-elf Thug) regales a courtesan with tall tales 3 Yurk (half-orc Berserker) sips ale while idly sharpening a huge axe 4 Bellon (Croaker) recounts an epic tale to four wide-eyed youths 5 Mynell (human Mage) shows off illusions 6 Rizz and Prall V’lyz (Drow duo) silently play cards in a corner 7 Bertie (human Pirate) failing to teach parrot to say “Good Lord!” 8 Quest Rumors ► FOUL WATER (LEVEL 1–4). “Vatrachos River used to have clean water but it’s all fouled up now. I’ve heard Floodhaven’s mayor has a reward for anyone who can help cleanse it” (see Lair of the Frog King, pg. 79). ► WEIRD DOOR (LEVEL 1–10). “A strange door has appeared in the middle of the forest not far from here. I’ve heard there’s a dragon’s hoard waiting for anyone brave enough to go in” (see Donjon of Doom, pg. 63). Orc) while the crowd cheers ) discuss a land dispute at no one’s request Crixia’s Arcane Curios The shop’s shelves are filled with strange trinkets and oddities from floor to ceiling. “Ah! A new face!”, the dark elf behind the counter exclaims. “What brings you to me?” Crixia’s Arcane Curios is a shop filled with magical trinkets crafted by Crixia (N drow Archmage). Crixia the Inventor Though Crixia appears carefree and naive, she is as cunning and devious as she is beautiful. Crixia’s shop is protected by her Iron Golem companion Rusty and has potent wards against illusions and teleportation magic. Wares & Services Crixia offers magic items of her own creation. She may also buy magic items and exotic ingredients (“Ettercap droppings, you say? The perfect fertilizer for my magical beans”) from adventurers. Crixia’s initial offers start at market value when selling and at half market value when buying. CRIXIA’S ARCANE CURIOS INVENTORY Item Value Nightwhisper Flute 150 gp Wickfisher Torch 250 gp Crown of Buoyancy 250 gp Flamespewer 250 gp Quest Hooks ► OOZING CRYPT (LEVEL 4–7). Crixia has heard a nearby crypt has been infested by oozing creatures. She offers to buy any treasure the party finds (see Crypt of the Oozing Dragon, pg. 116). She pays 10 gp per Slime Sling Bullet and 100 gp for the remains of the Young Oozing Green Dragon. ► UNSTABLE MAGIC (LEVEL 6–9). A nearby ruin is causing magic to behave erratically. Crixia offers the party 500 gp to investigate (see Vault of the Magi, pg. 170). She pays well for creature remains (Magic Mephit: 10 gp. Spell Elemental: 50 gp. Eldritch Horror: 100 gp). Item Value Diplomat’s Denture 500 gp Bracers of Utility 500 gp Boots of Timejumping 750 gp Jade Lantern 1,000 gp Zhirn’s Shrine As you pass between the shrine’s marble pillars, a gnome in gilded robes looks at you disinterestedly. “Fate brought you early. I know why you’re here… but do you?” Zhirn’s Shrine is dedicated to the God of Fate and overseen by Zhirn (L gnome Priest) who offers blessed relics and divine magic. Zhirn the Seer Constantly foreseeing tragedies that they can’t prevent, Zhirn’s mood is rather dour. With stoic calm, they offer advice, mend wounds, and give grim omens. Wares & Services Zhirn sells clerical services and a variety of potions and relics to raise funds to send adventurers to prevent future disasters. Zhirn also buys items, if they have foreseen that the item will be useful. Wares stolen from the shrine become harmful (for example, a Potion of Healing deals damage instead of healing). ZHIRN’S SHRINE INVENTORY Spell Value Potion of Healing 150 gp Pendant of Blessings 200 gp Dellingr’s Spirit Bowl 500 gp Solemn Shortsword 750 gp Sun Shield 1,000 gp Quest Hooks ► SUNKEN SHRINE (LEVEL 2–5). Zhirn is troubled by visions of a sinister bell sounding from a dark lake; they offer the party 50 gp to go to Lake Isilhum and unravel the evil there (see Shrine of the Sunken Star, pg. 88). ► TIME TREMORS (LEVEL 7–10). After an earthquake two weeks ago, Zhirn saw visions of a tomb that exists across past, present, and future. Fearing a great evil is soon to be unleashed, they offer the party 100 gp to investigate (see Tomb of the Timeless One, pg. 199). ZHIRN’S SHRINE SERVICES Spell Cost Augury 25 gp Restoration 50 gp Divination 150 gp Heal 200 gp Prophecy 200 gp