The Eye Of Kain
NPCFormoria: Dark Age · p.137 · 3p
Open source p.137Character sheet (verbatim from source)
The Eye of Kain has been kept by the Elves of the Valley of the Myst for over ten millennia. It is an artifact of great evil and immense power. The Kainite Orcs will stop at nothing to retrieve the Eye and have kept the Valley under constant attack. The Eye is about the size of a man’s head, round and covered with thick, black, scaly leather. Like a closed eyelid, there is a slit in the leather, and it may be pried open (see below). To look upon the Eye is to be tempted by corruption. The Eye can show all things and bestow near omnipresence upon the one who wields it. However, using the Eye is fraught with terrible cost. Every use of the Eye forces a CHA 18 check. Failure moves one’s alignment closer to Shadow. Once consumed by Shadow, the wielder of the Eye will become its servant and Legendary Items will try to reunite the Eye with its master, Kain. Greater Scrying. While in possession of the Eye, the wielder may choose to concentrate on any creature, place, location, or even time, whether familiar or unfamiliar. The holder of the eye will see and hear, as if present. Every round, a WIS 12 check must be made, or the connection is lost, the power of the Eye being too much to bear. After a failed check, the user must wait a day before Scrying with the Eye again. Firey Gaze. Using an action to pry open the lids of the Eye and revealing the fiery, terrible orb inside causes two effects. First, all within a Far sized cube in front of the wielder take 8d10 damage (15 DEX for half damage) from the intense heat and flame caused by the Eye’s gaze. Second, Kain will immediately know the precise location of the Eye and will come to retrieve it!