Core GM Mechanics

DH CORE · p.148

Open source p.148

In this section, we’ll cover the core mechanics you will use when GMing Daggerheart.

The Gm’s Die

The players use two Duality Dice as their primary dice for action resolution, but as the GM, you’ll use one . This creates a less predictable outcome for your rolls, while the players will have more reliable results. You’re just as likely to roll abysmally high or low as you are to roll a middling number, whereas rolling two s creates a more stable bell curve of results. When you succeed, it creates a new and exciting challenge, and when you fail, it is a relief and a boon for the players. The swingy nature of the ’s results helps facilitate a variety of outcomes during a session.