Cost of Living and Status

Basic Set: Campaigns · p.516

Open source p.516

Each PC must pay the monthly
“cost of living” for his Status or accept
the consequences, as explained under
Cost of Living (p. 265). Assume the PCs
are Status 0 – or “middle class” –
unless they buy their Status up or
down.
To calculate how much money a
character has for discretionary use
each month, subtract his cost of living
and that of noncontributing depend-
ents from his monthly pay (see Jobs,
below). In a campaign that does not
use jobs, either subtract cost of living
from the PCs’ adventuring income or
ignore this rule entirely!