Gadgets Cost Money
Basic Set: Campaigns · p.477
Open source p.477The GM may permit the PCs to hire a gadgeteer to design and built
gadgets for them. Finding such a hireling should be an adventure in
itself! In addition to the hireling’s pay, the PCs must pay the standard
facilities cost for development and 150% of the prototype cost per item.
Work out these costs as described for regular (not quick) gadgeteering.
This option has a “hidden” point cost: to cover these expenses, the
heroes almost certainly need to take high Wealth (p. 25) or trade points
for money (see Trading Points for Money, p. 26).