Weird Science
Basic Set: Campaigns · p.479
Open source p.479An inventor may choose to roll
against Weird Science skill (p. 228) to
get a bonus to his Concept and
Prototype rolls. This bonus is +5 if he
is using the New Inventions rules
(p. 473). It is only +1 if he is using
Gadgeteering (p. 475), as those rules
already give large bonuses for the bor-
derline-weird concepts used by gad-
geteers. The drawback is that the
invention will have weird side effects.
Roll for the number of side
effects (minimum one), and then roll
that many times on the Random Side
Effects Table, below.