Turn in contracts
His Majesty the Worm · p.154
Open source p.154Turn in any contracts completed during the Crawl Phase. Visit your quest-givers, report your successes (or failures), and receive any due rewards. This often gives you the coin you need to pay for upkeep.
Turning in a contract gives 1XP per contract fulfilled. If there were no contracts completed, skip this step.
As part of this step, adventurers may sell items of art and extravagance, such as gems, paintings, and jewelry. The GM determines the value of the items being sold when creating the Underworld; see “How much treasure?” on page 182. The seller receives any payments prior to paying their upkeep.