Armor & Weapons
Vagabond Core Rulebook · pp.76–78
Open source p.76Armor & Weapons
Armor
Armor grants you its Armor Rating if yours was previously lower. If your Might is not at least equal to the score shown, you are Restrained by wearing it.
Light: Leather, hide, padded.
Medium: Chain, scale.
Heavy: Plate, splint.
Equipping Armor
Equipping or unequipping Armor requires a Scene (10 minutes) to complete.
Weapons
Attacks are made with equipped weapons. Changing weapons requires either an Action or skipping your Move. Weapons have the following characteristics:
Properties: Change or restrict attacks.
Range: Its maximum Distance to attack.
Grip: How the Weapon is held to attack. WEAPON PROPERTIES GRIP
Dual-Wielding
While you have two weapons equipped, you can skip your Move to make an attack with the off-hand Weapon. CRUDE WEAPONS If attacking with an Item that isn't a conventional weapon, use the stats for a comparable weapon (such as a chair leg club, or a curtain rod staff). These attacks have a penalty to damage and can use Craft for the Attack Check. AMMUNITION You don't track every piece of mundane ammunition. As long as you have a container (quiver, box, etc.) handy, you are assumed to have ammunition. METALS Most Weapons and Armor are made of iron, steel, or bronze, but can be made of other metals. Purchasing these versions multiplies the base cost of it by the Multiplier.
| Grip | Description | |||||||
|---|---|---|---|---|---|---|---|---|
| 1H 2H | One-Handed: Requires one hand. Two-Handed: Requires two hands. | |||||||
| Type | Rating | Value | Slots | Might | F | Fist: Your hands are open while using it. | ||
| Light | 1 | 50s | 2 | 3 | V | Versatile: Counts as 1H, but its damage | ||
| Medium | 2 | 1g | 2 | 4 | die is one size larger if 2H. | |||
| Heavy | 3 | 2g | 3 | 5 |
| Ammunition | Cost | Slots | |
|---|---|---|---|
| Single | 5c | 0 | |
| Container | 10s | 1 |
| Property Description | Metal | Mult. Effect | ||
|---|---|---|---|---|
| Adamant | ×50 Occupies Slot. to Armor | |||
| Brawl | Attacks with Brawl, can Grapple/Shove. | (if Armor) or Weapon damage. | ||
| Brutal | Crits deal 1 extra damage die. | Cold Iron | ×20 Situational weakness (Fae). | |
| Cleave | Can deal half damage to two Targets. | Silver | ×10 Blesses weapons against the | |
| Entangle | Can Grapple. | accursed. | ||
| Finesse | Can attack with Finesse. | Mythral | ×50 Occupies 1 fewer Slot (min 1). | |
| Keen | Crit on Attack Checks 1 lower. | Orichalcum | ×50 Armor reduces Cast damage. | |
| Long | Its Range is 5 feet further. | |||
| Near | Can only Target up to Near. | |||
| Ranged | Attacks with Ranged. Attacking a Close Target Hinders the Check. | |||
| Shield | Ignores Hinder from Blocking Ranged Attacks. Can Shove. | |||
| Thrown | Can throw attack up to Near, or Far with Hinder. |
WEAPONS V 1H 1H F 1H 2H 1H 1H 1H 2H F 2H 2H 1H 1H 1H F 1H 2H V 2H 1H V 2H 2H 1H 1H V 1H 2H 1H F V 1H 1H
| Weapon | Properties | Range | Grip | Value | Slots | Damage | ||
|---|---|---|---|---|---|---|---|---|
| Arbalest | Brutal, Ranged | Far | 2H | 1g 60s | 2 | |||
| Battleaxe | Cleave | Close | 70s | 2 | ||||
| Bottle, glass | Finesse, Thrown | Close | 2s | 1 | 1 | |||
| Buckler | Finesse, Shield | Close | 50s | 1 | 1 | |||
| Caestus | Brawl | Close | 20s | 1 | ||||
| Club | − | Close | 2s | 1 | ||||
| Crossbow | Ranged | Far | 80s | 2 | ||||
| Crossbow, light | Ranged | Far | 40s | 1 | ||||
| Dagger | Finesse, Keen, Thrown | Close | 10s | 1 | ||||
| Flail | Brutal | Close | 20s | 1 | ||||
| Garotte wire | Entangle, Finesse | Close | 10s | 1 | − | |||
| Gauntlet | Brawl | Close | 20s | 1 | ||||
| Greataxe | Brutal, Cleave | Close | 2H | 1g 40s | 2 | |||
| Greatclub | − | Close | 30s | 2 | ||||
| Greatshield | Shield | Close | 2H | 1g 50s | 2 | |||
| Greatsword | Cleave, Keen | Close | 80s | 2 | ||||
| Handaxe | Thrown | Close | 40s | 1 | ||||
| Handgun | Ranged | Far | 40s | 1 | ||||
| Javelin | Thrown | Close | 10s | 1 | ||||
| Katar | Brawl, Finesse, Keen | Close | 20s | 1 | ||||
| Lance | Keen, Long | Close | 2H | 1g 80s | 3 | |||
| Light hammer | Brutal, Thrown | Close | 10s | 1 | ||||
| Longbow | Keen, Ranged | Far | 80s | 2 | ||||
| Longsword | Keen | Close | 40s | 2 | ||||
| Lucerne | Brutal, Long | Close | 90s | 2 | ||||
| Mace | − | Close | 40s | 1 | ||||
| Morningstar | − | Close | 80s | 1 | ||||
| Net | Entangle, Thrown | Close | 10s | 2 | − | |||
| Pike | Keen, Long | Close | 2H | 1g 80s | 3 | |||
| Poleblade | Cleave, Long | Close | 90s | 2 | ||||
| Rifle | Keen, Ranged | Far | 2H | 2g 20s | 2 | |||
| Shotgun | Brutal, Near, Ranged | Near | 2H | 1g 60s | 2 | |||
| Shotgun, sawed-off | Brutal, Near, Ranged | Near | 1H | 1g 60s | 1 | |||
| Sling | Ranged | Far | 5s | 1 | ||||
| Spear | Near, Thrown | Close | 20s | 1 | ||||
| Staff | Finesse | Close | 10s | 1 | ||||
| Standard shield | Shield | Close | 75s | 2 | ||||
| Shortbow | Finesse, Keen, Ranged | Far | 40s | 2 | ||||
| Shortsword | Finesse, Keen | Close | 20s | 1 | ||||
| Unarmed | Brawl, Finesse | Close | − | − | 1 | |||
| Warhammer | Brutal | Close | 80s | 2 | ||||
| Whip, chain | Brutal, Entangle, Long | Close | 40s | 2 | ||||
| Whip, leather | Entangle, Finesse, Long | Close | 10s | 1 | 1 |
Price Lists
Purchasable goods are grouped here in tables that represent the kind of shop you could find them at. ALCHEMY & MEDICINE BEASTS & HUSBANDRY ASTRONOMY & NAVIGATION
| Item | Cost | Slots | |||||
|---|---|---|---|---|---|---|---|
| Animal feed (per Day) Barding, light Barding, heavy Camel | 5c 1g 2g 50s 10g | 1 2 3 - | |||||
| Item | Cost | Slots | Cat | 1g | - | ||
| Alchemy Tools | 50s | 2 | Cattle | ||||
| Alembic | 1g 20s | 1 | Bison | 25g | - | ||
| Antitoxin | 50s | 1 | Bull | 60g | - | ||
| Alchemical Item (approx., see Table) | Cow | 9g | - | ||||
| Simple | 20s | 1 | Ox | 5g | - | ||
| Complex | 50s | 1 | Dog | ||||
| Intricate | 2g 50s | 1 | Common | 2g | - | ||
| Masterwork | 10g | 1 | Warhound | 10g | - | ||
| Bottle, glass | 2s | 1 | Elephant | 20g | - | ||
| Bucket | 5s | 1 | Fowl | ||||
| Cauldron | 2g | 2 | Chicken, hen | 2s | 1 | ||
| Cruicible | 10s | 1 | Chicken, rooster | 1s | 1 | ||
| Flask | 2c | 1 | Duck | 5s | 1 | ||
| Graduate | 5s | 1 | Horses | ||||
| Med Kit | 50s | 1 | Draft | 4g | - | ||
| Jar | 1 | Pony | 3g 50s | - | |||
| Clay | 1s | 1 | Riding | 7g 50s | - | ||
| Glass | 3s | 1 | Warhorse | 25g | - | ||
| Metal | 10s | 1 | Mule | 3g | - | ||
| Jug, clay | 2c | 1 | Rabbit | 30s | - | ||
| Percolator | 10s | 1 | Rat | 10s | 1 | ||
| Materials | 1g | 1 | Rats, bag of 20 | 2g | 2 | ||
| Mortar and pestle | 10s | 1 | Saddle & tack | 2g 50s | 2 | ||
| Oil, flask | 1s | 1 | Stabling (per day) | 5s | - | ||
| Perfume, vial | 50s | 1 | |||||
| Pot | 1 | Item | Cost | Slots | |||
| Clay | 1s | 1 | |||||
| Iron | 5s | 1 | Astrolabe | 20s | 1 | ||
| Soap, bar | 2c | 1 | Case, map/scroll | 10s | 1 | ||
| Tongs | 3s | 1 | Compass | 20s | 1 | ||
| Vial | Orrery | 3g | 2 | ||||
| Clay | 1s | 1 | Periscope | 2g | 1 | ||
| Glass | 3s | 1 | Spyglass | 1g | 1 | ||
| Metal | 10s | 1 | Sundial | 2g 50s | 1 | ||
| Gold-inlaid | 1g | 1 | Telescope | 2g | 2 |