Gear

Vagabond Core Rulebook · pp.74–75

Open source p.74

Gear

Gear includes all of the Items you can carry with you and Equip in the game. This covers most conventional Gear the typical Hero will likely find in a well-stocked market and use often on their adventures. This chapter is by no means comprehensive, and your Gear isn’t limited to what’s in here. Should you want to take an Item that isn’t covered here, feel free to use the following guidelines to do so.

Real-World Items

If you want to take a real-world Item that isn't listed here and that the GM approves, you can determine it's cost in Silver by finding its price in USD. USD to Silver is a 1-to conversion.

Inventory Slots

Your Inventory Slots indicate the amount of Items you can carry, your number of which is equal to (8 + Might). If your Inventory Slots are full, you can't take the Rush Action. The number of Slots an Item occupies follows these general guidelines: Coins don't count as Items for the purposes of Item Slots. Loot to your heart's content. A set of clothing doesn't count against your Slots when worn (Armor isn't considered clothing).

Slots Description
01 to 10 of this only occupies 1 Slot.
1It can be carried in one hand.
2It requires two hands to carry.
3It requires two hands to carry, and is heavy.

Starting Packs

You can choose any pack you like, but the Classes list recommended Starting Packs in their "Playing" section at the start of the Class description. Each pack spends the 3g, with remaining Wealth listed. In addition to the Items listed, each Starting Pack also includes a backpack, bedroll, 5 days of rations, 2 torches, and a waterskin. You are assumed to begin the game with at least one set of casual clothes and a pouch, which don’t count against your Starting Wealth. STARTING PACKS

d66Starting Pack ItemsWealth
11 2 3 4 5 6Alchemist alchemy tools, materials (1g), l. armor Assassin alchemy tools, materials (1g), dagger (2), basic poison, l. armor Astronomer trinket, telescope, astrolabe, map case Blacksmith warhammer, h. armor, blacksmithing tools, materials (50s) Bounty Hunter rifle, handgun, box of bullets, rope, manacles, lockpicks (3), l. armor Brawler caestus (2), m. armor, tankard87s 60s 7s 47s 15s 1g 46s
21 2 3 4 5 6Charlatan club, dagger, l. armor, loaded dice, playing cards Conman dagger (2), l. armor, loaded dice set, marked deck Cook cooking tools, ingredients (1g), flour bag, mess kit, iron pan Courtesan perfume, dagger (2), makeup kit, bottle of common wine Devout trinket, incense (20 sticks), l. armor, holy water, anointing oil Entertainer shortsword, l. armor, costume, lute2g 34s 1g 50s 76s 1g 63s 91s 61s
31 2 3 4 5 6Envoy shortsword, l. armor, scroll case, quill and ink, parchment (10) Fortune Teller trinket, tarot cards, dagger (2), l. armor Gladiator shortsword, buckler, l. armor Hermit staff, herbalism tools, materials (50s), hooded lantern, tarot cards Highwayman sawed off shotgun, box of shells, l. armor, dagger (2) Investigator handgun, box of bullets, dagger (2), magnifying glass, l. armor1g 45s 1g 15s 1g 65s 1g 5s 45s 1g 15s
41 2 3 4 5 6Knight longsword, standard shield, h. armor Mage trinket (2), robe, blank book, scribe tools Miner light hammer (2), pickaxe, jeweler tools, l. armor Monk katar (2), staff, l. armor Musician lute, sheet music book, shortsword, l.armor Noble shortsword, handgun and bullets, formal clothes, mirror, signet ring20s 31s 1g 55s 1g 85s 75s 5s
51 2 3 4 5 6Nomad staff, dagger (2), shortbow, quiver Occultist trinket, dagger (2), herbalism tools, materials (1g) Physician med kit, herbalism tools, materials (50s), antitoxin (2) Scout longbow, quiver, l. armor, compass Seaman handgun, box of bullets, shortsword, l. armor, net Sellsword longsword, buckler, m. armor1g 75s 65s 35s 1g 25s 1g 55s 95s
61 2 3 4 5 6Sentinel greatshield, h. armor Spy dagger, garrote, makeup kit, l. armor, formal clothes Trapper longbow, quiver, hunting trap, leatherworking tools, l. armor Tinker tinker tools, materials (1g), crossbow, bolt case Warrior greataxe, javelin (2), l. armor Watchman club, light crossbow, bolt case, m. armor, hooded lantern, oil35s 1g 55s 24s 60s 74s 33s

Tables on pp.74–75 (1)

Starting Packs

No table.