Using Ranged Weapons While Mounted

Basic Set: Campaigns · p.397

Open source p.397

Attack: Firing from atop a moving
animal tests both marksmanship and
riding. Roll against the lower of Riding
or ranged weapon skill to hit. If you
are firing a noisy weapon (e.g., an
unsilenced gun), you must make a
Riding roll after each attack. On a fail-
ure, the mount is spooked (see
Spooked Mounts, above); on a critical
failure, you lose control (see Mount
Loss of Control Table, above).
Aim: You may Aim a ranged
weapon while mounted, but if the
mount moves more than a step, you
suffer the same penalties that you
would if firing from a moving vehicle:
you can’t benefit from extra turns of
Aim, or from telescopic scopes and
other targeting systems.
Tricks: To turn in the saddle and
fire at the foe behind you: -4 to
weapon skill, and -1 to any Riding roll
made that turn. To hang on the far
side of the mount and shoot over it or
underneath it: -6 to weapon skill, -3 to
any Riding roll. This latter move
means your foe’s only targets are your
foot, face, eyes, skull, and one hand.
But if he attacks and misses by 4 or
less, he hits your mount!