Patient Status
Basic Set: Campaigns · p.421
Open source p.421Hospitals often describe a patient as being in Good, Fair, Serious, or
Critical condition. Here’s how these familiar terms equate with injury
in GURPS.
Good: Vital signs are stable and within normal limits; indicators are
excellent; patient is conscious. This means he has 1/2 or more his full
HP; e.g., an average human (10 HP) with 5 to 10 HP remaining.
Fair: Vital signs are stable and within normal limits; indicators are
favorable; patient is conscious but in moderate to severe discomfort. He
has at least 1 HP, but less than 1/2 his full HP; e.g., the same person at
1 to 4 HP.
Serious: Vital signs may be unstable or outside normal limits; indi-
cators are questionable; patient is badly injured or acutely ill, and may
be unconscious. He is at 0 HP or worse, but above -1¥HP; e.g., our vic-
tim at -9 to 0 HP.
Critical: Vital signs are unstable and outside normal limits; indica-
tors are unfavorable; patient is often unconscious, and may not survive.
He is at -1¥HP or worse; e.g., our patient at -10 HP or below.