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Rules › The Worm Turns: Gamemastering
In this chapter (30)
  • The Worm Turns: Gamemastering
  • The GM’s Manifesto
  • Running the Crawl Phase
  • Creating a soundscape
  • Creating your Underworld
  • Creating interesting characters
  • Dislikes
  • Likes
  • Needs
  • Wants
  • Events targeting an adventurer
  • Events targeting equipment
  • How much treasure?
  • What are you holding
  • What can I see?
  • What do I know?
  • Creating interesting locations
  • Running the Challenge Phase
  • Creating interesting battles
  • Creating interesting antagonists
  • Creating surprises
  • Running the Camp Phase
  • 50 campfire discussions
  • Create a path to success
  • Running the City Phase
  • Seed and grow goals
  • Completing quests and soft endings
  • Create obstacles
  • Converting Other Games
  • Inspirational and Educational Reading

The Worm Turns: Gamemastering

  • The Worm Turns: Gamemastering
  • The GM’s Manifesto
  • Running the Crawl Phase
  • Creating a soundscape
  • Creating your Underworld
  • Creating interesting characters
  • Dislikes
  • Likes
  • Needs
  • Wants
  • Events targeting an adventurer
  • Events targeting equipment
  • How much treasure?
  • What are you holding
  • What can I see?
  • What do I know?
  • Creating interesting locations
  • Running the Challenge Phase
  • Creating interesting battles
  • Creating interesting antagonists
  • Creating surprises
  • Running the Camp Phase
  • 50 campfire discussions
  • Create a path to success
  • Running the City Phase
  • Seed and grow goals
  • Completing quests and soft endings
  • Create obstacles
  • Converting Other Games
  • Inspirational and Educational Reading

Dislikes

His Majesty the Worm · p.180

Open source p.180 ↗

Dislikes trigger negative Dispositions like distaste or anger.

  • These triggers can be behaviors (“lying”) or traits (“all elves”).
  • GM characters won’t bargain with adventurers that they dislike.
← Creating interesting characters Likes →