Deciding Where to Attack

Basic Set: Campaigns · p.398

Open source p.398

Where to hit a foe depends on
many things – your skill, your foe’s
armor, and whether you want to kill
top airspeed each turn, or you’ll stall
and start to fall. You might also stall if
you lose control during high-speed
movement (p. 394) and suffer sudden
deceleration that pushes you below
1/4 your top airspeed. You may recov-
er from a stall by turning your fall into
a dive and regaining speed. Roll vs.
DX-4 each turn to do so.