Losing Control

Basic Set: Campaigns · p.395

Open source p.395

If you are running on the ground
and lose control, you trip. You fall
over, skid for 1/4 your remaining
movement straight ahead (unless you
hit something), and then stop. If you
land on the ground and skid to a stop
without hitting anything, you suffer
damage for a fall at your current
velocity; see Falling (p. 431). If you hit
something, you suffer (and inflict) col-
lision damage instead; see Damage
from Collisions (p. 430).
You also lose control if you are
knocked out, or take any combat
maneuver but Move or Move and
Attack, while moving at high speed.
For instance, if you were stunned and
forced to Do Nothing, you would trip
as described above.
Exception: If you are moving on
three or more wheels, you’re more sta-
ble. The GM may rule that you merely
decelerate your maximum safe decel-
eration each turn instead of tripping,
unless your loss of control was the
result was a critical failure or injury
(stunned, etc.).