Move and Attack

Basic Set: Campaigns · p.385

Open source p.385

You receive movement points
equal to your Move.
This is the best way (and almost the only way) to
keep a faster foe from running past you on a clear
field. If you take another maneuver (for instance, to
fight with someone else), you are distracted – and, on
a one-second time scale, a faster foe should be able to
run past you! But if you are waiting for him, you’ll
have a chance to intercept him, or hit him, as he tries
to go by.
left side is the “shield side.” For a left-
handed fighter, these are reversed.