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Rules › Q–R
In this chapter (67)
  • Quick Contests
  • Repeated Attempts
  • Resistance Rolls
  • Regular Contests
  • Roads
  • Running
  • Ready
  • Reach
  • Ready Weapons
  • Rapid Strike
  • Range
  • Ranged Attacks
  • Ranged Attacks on Human Targets
  • Rapid Fire
  • Rate of Fire
  • Reloading and Shots
  • Retreating and Dropping Prone
  • Retreat
  • Readying Weapons and Other Gear
  • Ready
  • Reach of a Weapon
  • Ranged Attacks
  • Readying in Close Combat
  • Retreating
  • Random Hit Location
  • Rapid Fire vs. Close Stationary Targets
  • Relative Explosive Force Table
  • Recovering
  • Recovery
  • Repairing Lasting Crippling Injuries
  • Repairing Permanent Crippling Injuries
  • Resuscitation
  • Running or Swimming
  • Recovering From Fatigue
  • Radiation
  • Radiation Hazards
  • Radiation Effects Table
  • Radiation Protection
  • Radiation Treatment
  • Radiation and Nonhumans
  • View all 67 in Rules →

Q–R

  • Quick Contests
  • Repeated Attempts
  • Resistance Rolls
  • Regular Contests
  • Roads
  • Running
  • Ready
  • Reach
  • Ready Weapons
  • Rapid Strike
  • Range
  • Ranged Attacks
  • Ranged Attacks on Human Targets
  • Rapid Fire
  • Rate of Fire
  • Reloading and Shots
  • Retreating and Dropping Prone
  • Retreat
  • Readying Weapons and Other Gear
  • Ready
  • Reach of a Weapon
  • Ranged Attacks
  • Readying in Close Combat
  • Retreating
  • Random Hit Location
  • Rapid Fire vs. Close Stationary Targets
  • Relative Explosive Force Table
  • Recovering
  • Recovery
  • Repairing Lasting Crippling Injuries
  • Repairing Permanent Crippling Injuries
  • Resuscitation
  • Running or Swimming
  • Recovering From Fatigue
  • Radiation
  • Radiation Hazards
  • Radiation Effects Table
  • Radiation Protection
  • Radiation Treatment
  • Radiation and Nonhumans
  • View all 67 in Rules →

Reach

Basic Set: Campaigns · p.369

Open source p.369 ↗

A melee weapon can only attack a
target that is within its reach (meas-
ured in yards), as given on the Melee

← Melee Attacks Ready Weapons →