Time Between Adventures

Basic Set: Campaigns · p.498

Open source p.498

If you are running a continuing
campaign, you should keep track of
time between adventures, so charac-
ters can study, travel, and age. This
can always be the same amount of
time, or the GM and players can sim-
ply agree on a “logical” time to pass
between the end of one adventure
and the beginning of the next. It is
often a good idea to let a month or
two go by, to allow time for healing,
earning money at “ordinary” jobs,