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Rules › S–T
In this chapter (156)
  • Stimulants
  • Treatment
  • Template Cost
  • Types of Character Templates
  • Secondary Characteristics
  • Selecting Traits
  • Skills
  • Setting the Price
  • Selecting Traits
  • Setting the Price
  • Sub-races
  • Spacecraft Table
  • Space Travel
  • Scaling Damage
  • Sensors
  • Software
  • Testing and Bugs
  • Time Required
  • Testing and Bugs
  • Slow and Sure Enchantment
  • Staff
  • Success Rolls for Enchanting
  • Spells for Enchantment
  • Slime, Sand, and Equipment Failure
  • System Limitations
  • The Cinematic Campaign
  • Starting a Game Session
  • To Screen or Not to Screen?
  • Travel Maps
  • Settling Rules Questions
  • Table Talk
  • Second Reaction Rolls
  • Time Between Sessions
  • Time During Adventures
  • Time Between Adventures
  • Time Use Sheets
  • Sample Encounter Table
  • Traps
  • Shared Campaigns and Travel Between Campaigns
  • Travel Etiquette
  • View all 156 in Rules →

S–T

  • Stimulants
  • Treatment
  • Template Cost
  • Types of Character Templates
  • Secondary Characteristics
  • Selecting Traits
  • Skills
  • Setting the Price
  • Selecting Traits
  • Setting the Price
  • Sub-races
  • Spacecraft Table
  • Space Travel
  • Scaling Damage
  • Sensors
  • Software
  • Testing and Bugs
  • Time Required
  • Testing and Bugs
  • Slow and Sure Enchantment
  • Staff
  • Success Rolls for Enchanting
  • Spells for Enchantment
  • Slime, Sand, and Equipment Failure
  • System Limitations
  • The Cinematic Campaign
  • Starting a Game Session
  • To Screen or Not to Screen?
  • Travel Maps
  • Settling Rules Questions
  • Table Talk
  • Second Reaction Rolls
  • Time Between Sessions
  • Time During Adventures
  • Time Between Adventures
  • Time Use Sheets
  • Sample Encounter Table
  • Traps
  • Shared Campaigns and Travel Between Campaigns
  • Travel Etiquette
  • View all 156 in Rules →

Staff

Basic Set: Campaigns · p.481

Open source p.481 ↗

Enchantment
Enchants a magic staff – see Magic
Staffs (p. 240) for details. Though
many magic items must be in the form
of a wand or staff, they do not have to
have this spell on them.
Cost: 30.
Prerequisites: Enchant.

← Slow and Sure Enchantment Success Rolls for Enchanting →