Rounds, Movement & Rest
PIRATE BORG · p.31
Open source p.31Rounds
Combat rounds are 6 seconds, enough time to make an attack, run
across the deck of a ship, use a relic, or complete a ritual.
Movement
Most creatures can travel 30' (or six 5-foot squares) a round.
Difficult terrain or swimming: half speed.
Rest
- Short rest (about 10 minutes): recover HP.
- Long rest (overnight): recover HP.
- No food or drink: restore 0 HP. After two days
of starving: lose HP per day.
- Infected/sick/bleeding/poisoned: lose HP
every morning (instead of recovering).
Tables on p.31 (1)
Reaction
No table.