Backward and Sideways Movement and Facing
Basic Set: Campaigns · p.386
Open source p.386If you take a Move, Move and
Attack, or All-Out Defense (Increased
Dodge) – but not an All-Out Attack –
and don’t want to move forward, you
can move backward (A) or sideways
(B), keeping the same facing (see the
illustration to the right). Each side-
ways or backward hex costs two
movement points.