Actions in Different Gravity
Basic Set: Campaigns · p.350
Open source p.350In gravities other than 1G, the jumping rules (p. 352)
need modification. Multiply your normal jumping dis-
tances by the ratio of 1G to local gravity. For instance,
under 1.25G, you jump 1/1.25 = 0.8 times as far, while
under 0.2G, you jump 1/0.2 = 5 times as far. (Exception:
Do not multiply the bonus high-jump distance you get
from a running start!) If this lets you jump at least twice
Loose Soil, Sand, etc.: A man can
dig 2¥BL cubic feet per hour (cf/hr).
Ordinary Soil: A man can dig BL
cf/hr. One man with a pick can break
up 4¥BL cf/hr, making it into loose