Actions After Being Grappled

Basic Set: Campaigns · p.371

Open source p.371

If you have been grappled, you cannot take a Move maneuver unless
you have at least twice your foe’s ST. Aim, Feint, Concentrate, and Wait
maneuvers – and ranged attacks – are completely impossible. If you are
pinned, you can’t take any maneuver that requires physical movement!
Otherwise, you can do the following:
Attack or All-Out Attack
You can take either maneuver, with certain limitations. You cannot
use any limb that has been grappled – or bite, if your neck or head was
grappled. You’re limited to unarmed attacks (striking or grappling) or
attacks using weapons with reach C. You can stab with a dagger, but
not swing a sword!
Ready
You can Ready an item if you have a hand free, but you must make
a DX roll. Failure means you drop the item. Ready maneuvers to switch
advantages off and on succeed automatically.
Break Free
If you are grappled, you cannot move away until you break free by
winning a Quick Contest of ST. Your foe has +5 if he is grappling you
with two hands. If he has you pinned, he rolls at +10 if using two hands
or at +5 if using only one, and you may only attempt to break free once
every 10 seconds. If either of you has three or more arms, each arm
beyond the first two gives +2. If your foe is stunned, he rolls at -4; if he
falls unconscious, you are automatically free! If you successfully break
free, you may immediately move one yard in any direction.
reducing your Move. If you haven’t
pinned him, moving away from him
means you automatically release your
grip unless you have at least twice his
ST. If you’re that strong, you can pull
or carry him with you!