Slaves

Basic Set: Campaigns · p.518

Open source p.518

In a game world where slavery is
legal, the PCs may buy slaves as either
workers or an investment – or they
might
be
enslaved
themselves!
Anywhere slavery is legal, slaves make
up a large part of the job market, and
there is a 50% chance that any hireling
found is actually a slave.
The price of a slave is generally
equal to the amount the slave could
earn in five years, if free and working
at the typical pay rate for the best job
he qualifies for. The GM may adjust
this price for any number of reasons:
extra skills, good or bad attitude
toward slavery, physical appearance,
health, etc. Slave traders rarely give a
real bargain!