Time Spent
Basic Set: Campaigns · p.346
Open source p.346You can reduce the penalty for a
tough task – or even get a bonus – by
working slowly and deliberately, tak-
ing the time to get things right.
Conversely, if you are racing to beat a
deadline, even the simplest task can
become tricky.
Extra Time: Taking more time than
usual for a task (as specified by the
rules or the GM) gives a bonus to a
noncombat action: 2¥ as long gives +1,
4¥ gives +2, 8¥ gives +3, 15¥ gives +4,
and 30¥ gives +5. For instance, taking
a work day (eight hours) to do a one-
hour task would give +3. This bonus
only applies if it would make sense to