Evaluate
Basic Set: Campaigns · p.364
Open source p.364This maneuver is the melee combat
equivalent of Aim. It lets you take time
to study an adversary in order to gain
a combat bonus on a subsequent
attack. You must specify one visible
opponent who is close enough to
attack unarmed or with a ready melee
weapon, or whom you could reach
with a single Move and Attack maneu-
ver. You are sizing him up and looking
for the right moment to strike.
An Evaluate maneuver gives you
+1 to skill for the purpose of an Attack,
Feint, All-Out Attack, or Move and
Attack made against that opponent, on
your next turn only. You may take mul-
tiple, consecutive Evaluate maneuvers
before you strike, giving a cumulative
+1 per turn, to a maximum of +3.
Movement: Step.
Active Defense: Any. This does not
spoil your evaluation.