Facing

Basic Set: Campaigns · p.385

Open source p.385

You must “face” toward one of
the six hexes adjacent to your hex at
all times. Your facing defines your
front, right, left, and back hexes (see
illustration).
Your front hexes are the hexes you
can see into and easily move into. You
can move into any adjacent hex – but
sideways and backward movement is
slower.
For a right-handed fighter, the
right side is the “weapon side” and the
adjacent hex. If you get up from a
prone posture, you may choose to get
up into either of your hexes.