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Rules › S–T
In this chapter (156)
  • Shock
  • Temporary Attribute Penalties
  • Stabilizing a Mortal Wound
  • Surgery
  • Treating Shock
  • Special Abilities
  • Starvation
  • Starvation and Dehydration
  • Staying Up Late
  • Space Adaptation Syndrome (“Space Sickness”)
  • The Bends
  • Seasickness
  • Suffocation
  • Special Delivery
  • Treatment
  • Stimulants
  • Treatment
  • Template Cost
  • Types of Character Templates
  • Secondary Characteristics
  • Selecting Traits
  • Skills
  • Setting the Price
  • Selecting Traits
  • Setting the Price
  • Sub-races
  • Spacecraft Table
  • Space Travel
  • Scaling Damage
  • Sensors
  • Software
  • Testing and Bugs
  • Time Required
  • Testing and Bugs
  • Slow and Sure Enchantment
  • Staff
  • Success Rolls for Enchanting
  • Spells for Enchantment
  • Slime, Sand, and Equipment Failure
  • System Limitations
  • View all 156 in Rules →

S–T

  • Shock
  • Temporary Attribute Penalties
  • Stabilizing a Mortal Wound
  • Surgery
  • Treating Shock
  • Special Abilities
  • Starvation
  • Starvation and Dehydration
  • Staying Up Late
  • Space Adaptation Syndrome (“Space Sickness”)
  • The Bends
  • Seasickness
  • Suffocation
  • Special Delivery
  • Treatment
  • Stimulants
  • Treatment
  • Template Cost
  • Types of Character Templates
  • Secondary Characteristics
  • Selecting Traits
  • Skills
  • Setting the Price
  • Selecting Traits
  • Setting the Price
  • Sub-races
  • Spacecraft Table
  • Space Travel
  • Scaling Damage
  • Sensors
  • Software
  • Testing and Bugs
  • Time Required
  • Testing and Bugs
  • Slow and Sure Enchantment
  • Staff
  • Success Rolls for Enchanting
  • Spells for Enchantment
  • Slime, Sand, and Equipment Failure
  • System Limitations
  • View all 156 in Rules →

Selecting Traits

Basic Set: Campaigns · p.447

Open source p.447 ↗

The next few sections offer
concrete advice on selecting the actu-
al traits that appear on character
templates.

← Secondary Characteristics Skills →