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Rules › S–T
In this chapter (156)
  • Special Ranged Combat Rules
  • Special Rules for Rapid Fire
  • Shotguns and Multiple Projectiles
  • Spraying Fire
  • Suppression Fire
  • Special Ranged Weapons
  • Scopes
  • Semi-Active Homing Weapons
  • Silencers
  • Time to Target
  • Scatter
  • Special Damage
  • Special Penetration Modifiers
  • TV Action Violence
  • Shock
  • Temporary Attribute Penalties
  • Stabilizing a Mortal Wound
  • Surgery
  • Treating Shock
  • Special Abilities
  • Starvation
  • Starvation and Dehydration
  • Staying Up Late
  • Space Adaptation Syndrome (“Space Sickness”)
  • The Bends
  • Seasickness
  • Suffocation
  • Special Delivery
  • Treatment
  • Stimulants
  • Treatment
  • Template Cost
  • Types of Character Templates
  • Secondary Characteristics
  • Selecting Traits
  • Skills
  • Setting the Price
  • Selecting Traits
  • Setting the Price
  • Sub-races
  • View all 156 in Rules →

S–T

  • Special Ranged Combat Rules
  • Special Rules for Rapid Fire
  • Shotguns and Multiple Projectiles
  • Spraying Fire
  • Suppression Fire
  • Special Ranged Weapons
  • Scopes
  • Semi-Active Homing Weapons
  • Silencers
  • Time to Target
  • Scatter
  • Special Damage
  • Special Penetration Modifiers
  • TV Action Violence
  • Shock
  • Temporary Attribute Penalties
  • Stabilizing a Mortal Wound
  • Surgery
  • Treating Shock
  • Special Abilities
  • Starvation
  • Starvation and Dehydration
  • Staying Up Late
  • Space Adaptation Syndrome (“Space Sickness”)
  • The Bends
  • Seasickness
  • Suffocation
  • Special Delivery
  • Treatment
  • Stimulants
  • Treatment
  • Template Cost
  • Types of Character Templates
  • Secondary Characteristics
  • Selecting Traits
  • Skills
  • Setting the Price
  • Selecting Traits
  • Setting the Price
  • Sub-races
  • View all 156 in Rules →

Starvation

Basic Set: Campaigns · p.426

Open source p.426 ↗

A human needs three meals per
day. For each meal you miss, take 1
FP. You can only recover “starvation”
fatigue with a day of rest: no fighting
or travel, and three full meals. Each
day of rest makes up for three skipped
meals.

← Special Abilities Starvation and Dehydration →