Secondary Characteristics

Basic Set: Campaigns · p.447

Open source p.447

It is usually best to leave Hit Points,
Will, Perception, Fatigue Points, Basic
Speed, and Basic Move at their base
values. Tweaking these numbers is
likely to confuse new players. Unless
the concept absolutely requires excep-
tional talent in one of these areas (e.g.,
high Perception for a detective), just
choose attributes that give fair sec-
ondary characteristics and leave fine-
tuning to the adventurous player.