Strangulation and Smothering
Basic Set: Campaigns · p.401
Open source p.401It is possible to render someone unconscious – or even kill him –
through suffocation without inflicting significant HP damage. See
Suffocation (p. 436) for details.
If you do not wish to choke your victim (see Actions After a Grapple,
p. 370), you must somehow prevent him from breathing, or restrict the
flow of blood (and thus oxygen) to his brain, without crushing his
throat. If he is restrained, unconscious, or otherwise unresisting, you
have many options: hold his nose and mouth shut by hand, cover his
face with a pillow or similar object, or constrict either of his carotid
arteries (on his neck).
If you are conscious and being smothered, you can choose not to
resist and feign unconsciousness. In most cases, you can only fool your
attacker if he has been smothering or strangling you for at least 10 sec-
onds. You must make a Will roll to lie passively in the grip of an
assailant who is suffocating you! Winning a Quick Contest of Acting vs.
your attacker’s IQ may fool a hasty or squeamish foe into believing
you’re unconscious.
If you hit and your foe fails to
defend, roll your normal damage
against his weapon. See Damage to
Objects (p. 483) for effects. A weapon’s
weight and composition will deter-
mine its DR and HP. (For weapons
bought as advantages, see Gadget
Limitations, p. 116.)